What is Emergent Fates?

Emergent Fates is a roleplaying game that emphasizes the elements from which its genre first was born. Personable characters, rich world history and a fully realized storyline are combined with beautiful watercoloured 2d graphics for an artistic and narrative experience, while multi-class levelling, turn-based battles and player-chosen skill development allow for the customization and immersion which are staples of roleplaying. 


Emergent Fates is akin to being dropped into a hand-animated movie or illustrated storybook, with an autonomous twist.

Story

A young student graduates into his homeland's Knight's Academy and is suddenly privy to political issues in unexpected ways... An enigmatic woman travels the world hunting powerful spectral beings for reasons known only to herself.... A scientist with few scruples examines the coexistence of parallel dimensions and their lifeforms...

One story is only a compilation of many. Through the eyes of a few people, uncover the grander underlying stories of an entire world.

World

The continent of Dahroi is an old piece of land ruled principally by three human kingdoms in a tense coexistence which as of late grows shakier and shakier. Outside city walls, wild creatures and races roam, caring little for the allegiances and grievances of humankind.

Battle

A turn based battle system which requires strategic use of class abilities and coordination between the specific strengths and skillsets of party members. 

Customization

All characters gain access, over the course of a playthrough, to 4 different classes with unique abilities. The player can then customize which abilities to use in different capacities in battle. These abilities range from augmenting basic attacks, spending resources for enhanced damage, or mitigating damage from incoming attacks.


Recent News

News

Lately I've been working pretty much every day on Emergent Fates (yay)! For the most part, this entails writing and implementing the story which I now have (once again) fleshed out (for hopefully the last time).

The past few months I've been working on Emergent Fates implementing a completed story arc however, despite finishing, I haven't been satisfied with the results.

From (every)one here at Emergent Fates we hope you have a very merry scary Halloween!

It's been a while, how've you been?! Despite the silence, I've kept working on the game whenever I can...which is usually just on the weekends.

It's been over a week but it feels like I just got back from GDC in San Francisco! I've finally had a chance to sit down and tell you all about it...

I hope you enjoyed your holidays and had a happy new year! Although I haven't posted an update in some time we have still been working hard on finishing(?) Emergent Fates! In fact, today we have a little preview video to show what you can expect when you finally get the chance to play Emergent Fates!

I'm excited to be sharing Emergent Fates at Ideas on Tap in Saskatoon tomorrow along with some other exciting presentations. There will also be a playable demo available if you haven't had a chance to experience the game yet.  It promises to be the great time filled with henna, hairstyles, and lots of other art so do yourself a favour and come stop by!

I'm super excitedly nervous to be showing my game at Dreadcade the 2nd annual Halloween party and arcade hosted by DMG!

Wow this summer has flown by. I had the pleasure of working on Sync or Swim shown as part of DMG's Arcade and Tournament in July along the harbourfront in Toronto. How exciting!

The past few months have been busy trying to get as much done as possible and I'm happy to share with you a new video previewing the battle system and a few updated screenshots too! Stay tuned for more exciting announcements coming soon!!!